Railroads is back, Intrigue is shelved

What can I say, Intrigue is mechanically clunky and receives mixed reviews from play testers.  Railroads is mechanically elegant and people often ask to play again after the first round.  It is natural to shelve Intrigue if it isn't working.  I think people will be more willing to try a second Social Hour game after having tried Railroads.  The goal is to print Railroads once.  The dream is to print it twice.  Social Hour needs to do more than succeed, it needs to dream.  We think we have a winner in Railroads, so let's bring this baby to print!  Kickstarter, here we come!